Dice Game, The
An exhilarating game of chance that may have inspired the seminal novel 'The Diceman' by Luke Reinhart.

We had two big squishy rubber dice in the playground, and the game was played by assigning a particular dare to each number (for example running round the back of class 4, which wasn't allowed, or chucking a stone at a dinner lady.)

Alternate versions played included 12 people coming up with one BIG dare (like knocking on the headmaster's office window) and each taking a number in the lottery of doom. No-one ever refused to do something once the dice had decreed it.

I can't see how the relatively consequence-free 'knocking on the headmaster's window' is a bigger dare than chucking a stone at a dinner lady - unless Sam's headmaster was, like, a demon or something.
written by excluded pupil, approved by Conor